The first time a card bearing this sigil would take damage, prevent that damage.
Armored, known as Nano Armor in Act III, is a Sigil that is present in Act III and Kaycee's Mod. It allows a card bearing it to negate the first instance of taking damage. This includes direct damage dealt by opposing attackers, as well as damage from Sigils such as Detonator, Sharp Quills, and Sentry. Armored also prevents the effects of the Touch of Death Sigil from occurring, but cannot block the effects of Steel Trap and Brittle.
Trivia[]
- In early versions of the game, the Sigil was referred to as Nano Armor in the Act III rulebook. However, after Kaycee's Mod was officially added, it was changed to refer to it the Sigil as Armored instead.
- P03, however, continues to refer to the Sigil as Nano Armor. In-game, this is probably due to P03 wanting to enhance the gameplay by giving everything a specific and immersed terminology (or it just doesn't care about the sigil being renamed). In reality, it is probably because it would be far too tedious to go through and painstakingly rewrite every line of dialogue to reflect the renamed sigil.