Fish are Technology cards from Act III of Inscryption. They can only be temporarily obtained during a battle when Fishbot or More Fish is destroyed, and cannot become a permanent part of your deck.
Instead of giving you a random card, More Fish gives another fish, including itself.
Strategy[]
Good Fish[]
Good Fish is a very strong and versatile card, being able to be used as a normal attacker, to block any opposing card, or to pick off key opponents. Unfortunately, it is very unreliable to obtain, being a rare reward from Fishbot or More Fish. Don't count on having this card too much, but make as much use of it as you can.
Bad Fish[]
Bad Fish is a weak card with bad stats for its cost and bad Sigils. It should only be used to block incoming damage in emergencies, as any card will destroy it. Avoid placing Bad Fish in front of Airborne cards, as they will deal additional direct damage due to its Annoying Sigil.
More Fish[]
More Fish is best used as a blocker. While it can be destroyed in hopes of getting Good Fish, this specifically is unreliable as you will more than likely end up with Bad Fish or another copy of More Fish. If used as a blocker, it can possibly give a new copy of itself on death. While again unreliable, this can allow it to block the same card multiple times. Its appearance is similar to the Everpregnant Guppy and its golden form in Daniel Mullins's other game, Beneath The Surface. In that game, those guppies create fish as well.
Trivia[]
- More Fish is a reference to Beneath the surface another game by Daniel Mullins.
- But it is named Everpregnant Guppy or Golden Guppy.