The ornery Porcupine. Sharp quills await those who dare attack it.
The Porcupine is a Beast card that appears in Act I of Inscryption.
Strategy[]
The Porcupine's sigil makes its attackers take damage. Upgrading a Porcupine's Health via a Campfire can allow it to do more damage by blocking more attacks.
Good Upgrades
- Any Sigil that increases Power, such as Fledgling or Blood Lust, to boost the card's already high damage output.
- Mighty Leap, to block and kill Airborne creatures.
- Touch of Death will turn the Porcupine into a living landmine that will instantly kill any card that strikes it.
Bad Upgrades
- Armored. Takes a hit without dealing damage in return.
- The only creature that can damage a Porcupine while Waterborne is another creature with the Sharp Quills sigil, deflating the value of a Porcupine.