The Stoat is a TalkingBeastcard in Act I of Inscryption. It is always part of the player's starting deck.
This card contains the consciousness of P03, the Scrybe of Technology. As the player progresses, its appearance gradually changes to that of P03. Throughout Act I, the Stoat will try to help the player find the other talking cards and defeat Leshy.
In Act II and Kaycee's Mod, the Stoat is replaced by a non-talking Beastcard. In Kaycee's Mod the Stoat is part of the Vanilla starting deck, and in Act II three of them are part of the Beastly starter deck.
Normally, no additional Stoats can be obtained in Kaycee's Mod, but The Mycologists can offer another if the player visits them with no duplicate cards.
Strategy[]
Act I[]
The Stoat has high Health for its Cost, but is otherwise unremarkable. Buffing it at a Campfire can be a good investment, as it will either make it overall strong with buffed Power, or highly tanky with buffed Health, but one must keep in mind that there are cards of the same price that can benefit more from this, such as the Mantis or Stunted Wolf.
Kaycee's Mod[]
Losing its higher than average Health, the Stoat becomes considerably less useful, essentially a Bullfrog without the Mighty LeapSigil. You should try to buff the Stoat so it may fill a specific role in your deck instead of being a worse Bullfrog.
Act II[]
While you can now collect many copies of it, due to its lower Health the Stoat is still essentially a Bullfrog missing its Sigil, making it far less useful in most situations. It should generally be avoided outside of the beginning of the game, as there are many better options for its price.
"Are you smart or something? He usually doesn't even bother teaching about Bones. Alright here's a tip. I saw a past... victim... writing a passcode in the Rulebook."
"Ever look in the Rulebook? There's definitely [a] passcode scrawled in there. They were looking up the Bullfrog's Sigil."
"Pretty sure there's a passcode to that safe in the rulebook."
"You ever peeked in that Rulebook? You know the one... You look at it if you forget a sigil. You know. The sigils on the cards."
"We need to get things moving. The Rulebook describes all the different sigils. There's gotta be a passcode in it!"
"You're probably sick of hearing it... but come on! Open up the book. Use the passcode on the safe."
"Peep that Rulebook. Bullfrog... etc..."
Conversation with the Stinkbug:
Stoat: "You again..."
Stinkbug: "Indeed! Our friend freed me."
Stoat: "Well, I basically told them how to do it. You got a plan?"
Stinkbug: "We have... another friend here..."
Stoat: "You've got to be -- I wouldn't call him a friend. But I suppose we are in deep this time."
"Look. There's a third talking card somewhere around here. Personally I hate the guy. Biggest killjoy ever. But he's the only one of us with a plan to get things... back to normal..."
Conversation with the Stunted Wolf:
Stunted Wolf: "I ought to thank you. How has it been?"
Stoat: "It has been quite bad. I am trapped in the body of a stoat in the paper of a card."
Stunted Wolf: "I see that. And I have of course set up a way to reset once more."
Stoat: "...Go on..."
Stunted Wolf: "Our player friend here... they already hold the key..."